; Runs on execution
History: ld Monarchy ; Loads "Monarchy"
st x ; Stores in "x"
ld Oligarchy
st x
ld Democracy
st x
ld Anarchy
st x
ld Dictatorship
st x
; Jump to label "History"
; if value is nonzero
jnz History
halt ; Ends execution of code
; Data Area
x: dw 0
Monarchy: dw Early Empire
Oligarchy: dw Late Empire
Democracy: dw Early Republic
Anarchy: dw Late Republic
Dictatorship: dw Post-Republic/Pre-Empire
OK. Something bad is going on over here. It appears the robots have won.
Cylons?
You bitches!
That's certainly not Visual Basic.
I'll figger it out.
It's pseudo-assembler code.
For whom the robot smiles,
He smiles for you.
You are one tricky robot.
Hmmm, well...I guess I'll just go.
Do you really want to hurt me? Do you really want to MAKE ME CRYYYYY.
I ran that code; for some reason it keeps screwing with my general populace program... is there a fix?
That's a common bug; not enough RAM.
ahhhhhh, we don't need no more robotically armed mechanoids.
Let's give this post an even dozen comments.
No
Ok...I threw that all in my mixer, gave it a few turns, put it in the oven
&
Voila!
:-)