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Ten thousand years of Roboshrub.

Fangs for the memories.

In today’s state, Roboshrub Incorporated is an entity entirely devoted
to the execution of what normal people would refer to as “bad ideas.”

It was the creator’s original idea that all concepts, whether
useful or not, contribute to the global subconscious level of progress
for the human race. Therefore, we contend that no idea is an unfit
idea, and vow to act on each and every one of them.

Roboshrub Inc.
Public Communications Department

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For your insolence, I condemn you to...

Suffer the Fate of a Thousand Bees!
(Before they go extinct)

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Plot A Blot!

For the last few days, I’ve been playing around with the canvas element, teaching myself how to draw primitive shapes on the fly. As a result of this gut-wrenchingly worthwhile endeavor, I now have a pretty swell little demo up and running.

Tracer Screenshot
Play Tracer

I’ll admit that it’s not a finished product; features I can’t think of are unimplemented; the resolution is that of an 8-bit gaming console; physically shaking your computer does nothing to remove the image. And, like the buttons and levers at every nuclear plant built since 1957, the controls are painted on.

Still, there are many keyboard commands that allow gameplay to be not only enjoyable, but super-enjoyable.
Arrow keys
Move cursor.
Clear image.
Toggle cursor blinking.
Export current image.
Change size of cursor (default is 2).

Have at it! Even on the Wii — that’s right, I’ve got it working with the Wii remote’s d-pad. Don’t forget to tell me exactly what you think of it, because I base all my design decisions on misinterpretations of user feedback.

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